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Tutorial Articles for CCT333 Case Studies ** (Second Half of Articles Here)

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 * Each week in CCT333, there will be article(s) for you to read and post comments on during each tutorial that will be added to this page.Instructions: As this is worth 20% of your term mark, you are required to respond to ten out of the eleven questions within a week of their post, and post them on your personal home page. Marks will not be granted for responses which are posted after the one week deadline. Weighted: 10 questions x 4 marks/2 = 20% of final mark for participation **
 * These articles are designed to act as case studies to support the theory that you learn during the lectures and by reading your textbook.
 * Your participation in these weekly discussion groups will be included in your participation mark.
 * **P****lease add your responses to your __personal pages__ so that they can be marked**.

=__Week 1__=
 * 3 Articles on the design and designer behind the iPod, Jonathan Ive **

> http://www.designchain.com/testprint.asp?issue=summer02&template=coverstory > Question: Describe the unusual business model used in the iPod's fabrication as developed by Apple.** > http://www.designmuseum.org/design/jonathan-ive > Question: What distinguishes the work of the team of Jobs and Ive in relation to products designed by Apple? What new materials are enabling different design?** > An in-depth look at the man behind Apple's design magic > http://www.businessweek.com/magazine/content/06_39/b4002414.htm > Question: Describe the importance of Apple's design team. Are other companies trying to compete with Apple by creating their own design teams? > > Week One Tutorial**
 * **Inside the Apple iPod Design Triumph
 * **Jonathan Ive at the Design Museum
 * **Who Is Jonathan Ive?

=__Week 2__=
 * Case Studies on Ergonomics **


 * Examples of Ergonomics, Task Analysis and Seven Case Studies**
 * **List the three definitions of 'ergonomics'.**
 * **Read each of the task analyses and case studies at** [|**http://www.ergonomics.org.au/ergonomics/case_studies.html#case6**]**. Choose one of the case studies, and add an additional recommendation to one of them in step two as 'advice'.**
 * **Find an example of a product which is ergonomically sound, and add a link to an article about this product.**

=__ Week 3 __=


 * Design for the Other 90% at the Cooper Hewitt Museum **

'Design for the Other 90%' at http://other90.cooperhewitt.org/ is an exhibition showing low-cost design solutions for the 5.8 billion living in poverty, and analyzes thirty humanitarian design projects, which address basic needs in the areas of shelter, health, water, education, energy and transport.

The web site for this exhibition won a Webby - one of the highest honours on the web - for its groundbreaking design and content.

If you would like to see this exhibition in person, it will be on at OCAD, 100 McCaul Street, Level 2 (Subway station St. Patrick) until January 25th.

Choose a country on the web site's map, and read through the description of the products designed for that country. List five characteristics of socially responsible product design.**
 * Tutorial Question:

=__Week 4__= 'The Story of Stuff' with Annie Leonard at http://www.storyofstuff.com/index.html is a cultural and educational phenomenon and has had over 4 million viewers. media type="youtube" key="gLBE5QAYXp8" height="344" width="425"
 * "Story of Stuff"**


 * Write three paragraphs on how Annie Leonard defines the system of the 'materials economy' and describe its interactions.**

= __Week 5__ =

**Bodystorming**

As part of 'Experience Prototyping', bodystorming has been developed as a method of enquiry for interactive design. **Research the definition of 'bodystorming', and write a paragraph describing its characteristics.**

After viewing the video 'Part 1: Bodystorming Experiencing a Disability' at http://www.youtube.com/watch?v=nyE5bDqaSwc **describe the information revealed to the researchers in the three different case studies for one paragraph each**. //You should have a total of four paragraphs for this tutorial.// media type="youtube" key="nyE5bDqaSwc" height="344" width="425"

Can you think of how you could use bodystorming and video to help you analyze the design of your major project? It is helpful to keep this method in mind as you work to design your group project.